NetEase, Inc. (NASDAQ: NTES) is a leading internet technology company in China. Dedicated to providing online services centered around content, community, communication and commerce, NetEase develops and operates some of China’s most popular PC-client and mobile games, e-commerce businesses, advertising services and e-mail services. In partnership with Blizzard Entertainment, Mojang AB (a Microsoft subsidiary) and other global game developers, NetEase also operates some of the most popular international online games in China.
|10/24/18||NetEase to Report Third Quarter 2018 Financial Results on November 14|
|BEIJING, Oct. 24, 2018 /PRNewswire/ -- NetEase, Inc. (NASDAQ: NTES) today announced that it will report financial results for the 2018 third quarter on Wednesday, November 14, 2018, after the close of the U.S. markets.
The earnings teleconference call with simultaneous webcast will take place at 8:00 p.m. Eastern Time on Wednesday, November 14, 2018 (Beijing/Hong Kong Time: 9:00 a.m., Thursday, November 15, 2018). NetEase's management will be on the call to discuss the quarterly results and ans...?|
|10/12/18||NetEase Announces Financing Round for NetEase Cloud Music|
|(Beijing – October 12, 2018) - NetEase, Inc. (NASDAQ: NTES) (“NetEase”), one of China’s leading internet and online game services providers, today announced that its music streaming platform NetEase Cloud Music has entered into definitive agreements for a new round of financing with investors, including Baidu, General Atlantic and Boyu Capital. Baidu will also strategically partner with NetEase Cloud Music to further its business. After the c...?|
|08/08/18||NetEase Reports Second Quarter 2018 Unaudited Financial Results|
|BEIJING, Aug. 8, 2018 /PRNewswire/ -- NetEase, Inc. (NASDAQ: NTES) ("NetEase" or the "Company"), one of China's leading internet and online game services providers, today announced its unaudited financial results for the second quarter ended June 30, 2018.
Second Quarter 2018 Financial Highlights
Net revenues were RMB16.3 billion (US$2.5 billion), an increase of 21.7% compared with the second quarter of 2017.
- Online game services net revenues were RMB10.1 billion (US$1.5 billi...?|
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|Corporate Conference Call|
|Earnings Conference Call|
|Mergers & Acquisition Announcement|
|52 Week High|
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